Kilotest: Diagnoses of animation long or repetitive
violation by HTML element 1154 on Mozilla Foundation page
Basics
About the page
- URL: https://www.mozilla.org/en-US/
- Tested 32 days ago on 2026-09-08 at 04:02 by job
260908T0359-xmh - Summary of results:
- Rule engines:
- Called: 12
- Were able to test: 12
- Reported any rule violations: 11
- Violations: 753
- Violators: 192
- Issues: 47
- Rule engines:
- Download the full technical report (JSON)
About the issue
- Why it matters: Motion-sensitive user may suffer harm
- Priority: high
- Related WCAG standard: 2.2.2
- Reported by 2 rule engines (ASLint + Pour)
- Violations: 13
- Violators: 2
About the violator
- Tag name:
* - Text: [not applicable]
- Start tag:
[not obtained] - XPath:
/html/body /div[2] /main[1] /div[1] /section[1] /div[2] /*[name()='svg'][2] - Bounding box: [not obtained]
- Reported by ASLint
Diagnoses
Here is how rule engines diagnose the animation long or repetitive
issue for HTML element 1154 of the Mozilla Foundation page.
- You have defined an animation iteration count with <code>infinite</code> value. Make sure that there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential.
Rule engine: ASLint (eSSENTIAL Accessibility)
Rule:
animationI - You have defined an animation iteration count with <code>infinite</code> value. Make sure that there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential.
Rule engine: ASLint (eSSENTIAL Accessibility)
Rule:
animationI - You have defined an animation iteration count with <code>infinite</code> value. Make sure that there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential.
Rule engine: ASLint (eSSENTIAL Accessibility)
Rule:
animationI - You have defined an animation iteration count with <code>infinite</code> value. Make sure that there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential.
Rule engine: ASLint (eSSENTIAL Accessibility)
Rule:
animationI - You have defined an animation iteration count with <code>infinite</code> value. Make sure that there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential.
Rule engine: ASLint (eSSENTIAL Accessibility)
Rule:
animationI - You have defined an animation iteration count with <code>infinite</code> value. Make sure that there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential.
Rule engine: ASLint (eSSENTIAL Accessibility)
Rule:
animationI - You have defined an animation iteration count with <code>infinite</code> value. Make sure that there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential.
Rule engine: ASLint (eSSENTIAL Accessibility)
Rule:
animationI - You have defined an animation iteration count with <code>infinite</code> value. Make sure that there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential.
Rule engine: ASLint (eSSENTIAL Accessibility)
Rule:
animationI - You have defined an animation iteration count with <code>infinite</code> value. Make sure that there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential.
Rule engine: ASLint (eSSENTIAL Accessibility)
Rule:
animationI - You have defined an animation iteration count with <code>infinite</code> value. Make sure that there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential.
Rule engine: ASLint (eSSENTIAL Accessibility)
Rule:
animationI - You have defined an animation iteration count with <code>infinite</code> value. Make sure that there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential.
Rule engine: ASLint (eSSENTIAL Accessibility)
Rule:
animationI - You have defined an animation iteration count with <code>infinite</code> value. Make sure that there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential.
Rule engine: ASLint (eSSENTIAL Accessibility)
Rule:
animationI